⚠ VON AEGIS SYNDROME ACTIVE — INFECTION SPREADING — NEWBORN RESISTANCE DETECTED — AXIOM CONTAINMENT PROTOCOL ENGAGED — VAS MUTATION RATE: CRITICAL — SURVIVAL PROBABILITY: 2% — NEWBORNS ARE THE LAST HOPE — ⚠ VON AEGIS SYNDROME ACTIVE — INFECTION SPREADING — NEWBORN RESISTANCE DETECTED — AXIOM CONTAINMENT PROTOCOL ENGAGED — VAS MUTATION RATE: CRITICAL — SURVIVAL PROBABILITY: 2% — NEWBORNS ARE THE LAST HOPE —    ⚠ VON AEGIS SYNDROME ACTIVE — INFECTION SPREADING — NEWBORN RESISTANCE DETECTED — AXIOM CONTAINMENT PROTOCOL ENGAGED — VAS MUTATION RATE: CRITICAL — SURVIVAL PROBABILITY: 2% — NEWBORNS ARE THE LAST HOPE — ⚠ VON AEGIS SYNDROME ACTIVE — INFECTION SPREADING — NEWBORN RESISTANCE DETECTED — AXIOM CONTAINMENT PROTOCOL ENGAGED — VAS MUTATION RATE: CRITICAL — SURVIVAL PROBABILITY: 2% — NEWBORNS ARE THE LAST HOPE —   
⬤ EARLY ACCESS — APR 10, 2026
The last generation of mankind

RISE OFTHE NEWBORNS

A Dystopian Survival RPG

SCROLL
World

THE WORLD
IS DYING

It is the late 21st century. Unchecked capitalism, technological hubris, and biological warfare have pushed humanity to the brink. The world is consumed by Von Aegis Syndrome (VAS) — a plague engineered in the shadows of corporate greed.

You are a Newborn. Born immune. Born into a world of ash and silence. You are the last genetic anomaly standing between extinction and rebirth.

But AXIOM — the sinister organization that controls what's left of civilization — will not let power slip through its fingers. Not without a fight.

99%
of humanity wiped out by VAS
5,000
Newborns remain worldwide
0
Known cures for the infection
1
Chance to rebuild civilization

SURVIVE.
BUILD. FIGHT.

01 ⚔️

Brutal Combat

Face Aegisborn mutants, AXIOM operatives, military drones, and robotic enforcers. Every encounter is life or death. Dismemberment, blood, and consequence.

02 🏗️

Base Building

Construct your stronghold from scrap to fortress. Upgrade through 7 tiers of base complexity — from a basic shelter to a fully automated mega-structure.

03 🧬

VAS Infection System

Dynamic infection spreads through survivors. Use rapid testing kits. Make hard choices. Search for a cure. Manage symptoms before they become a death sentence.

04 🗺️

Open World

Explore desolate wastelands, ghost cities, infected zones, military bastions, and hidden laboratories across a vast, ever-growing map.

05 🔧

Deep Crafting

From improvised clubs to futuristic weaponry. Craft weapons, armor, medicine, and gear. Everything you need to wage war against those who profit from death.

06 👥

Online Co-op

Face this hostile world with friends. Team up, split roles, build together, and fight side by side. Survival is harder alone — but so is trust.

Factions

CHOOSE
YOUR SIDE

🌿
White Watchers
Nature · Survival · Healing

Harmony with what remains of nature. Masters of foraging, natural medicine, and living off the land.

⚙️
Steel Comrades
Technology · Hacking · Weaponry

Technology is salvation. Hack robots, manipulate systems, wield the most advanced weapons in the wasteland.

🦅
Anka Guardians
Combat · Leadership · Fortification

Discipline and strength. Build impenetrable bases, lead armies, and wage total war against AXIOM.

🌑
Silence Clan
Stealth · Sabotage · Intelligence

The shadow that moves unseen. Sabotage, assassination, and intelligence gathering. Strike without warning.

🔬
Pandora Sages
Science · Medicine · Research

The only ones searching for a real cure. Research VAS, develop treatments, and hold the key to humanity's future.

🌪️
The Restless
Freedom · Adaptability · Independence

No allegiance. No rules. Play every side, trust no one, and survive on your terms alone.

GET IN
TOUCH.

Press inquiry, partnership, bug report, or just want to share feedback? We read every message. Fill out the form and we'll get back to you as soon as possible.

EVERY SLOT
IS A DECISION.

Rise of The Newborns features a Jigsaw-style grid inventory system — every item occupies a specific shape and size on your grid. A rifle takes up more space than a bandage. A surgery kit won't fit next to a grenade launcher. Space is precious. Choose wisely.

There are no infinite pockets. No magic bags. What you carry into a zone is what you fight with — and what you risk losing. Pack smart, or pay the price.

📐
Shape Matters
Items occupy unique grid shapes — 1×1, 1×2, 2×3, L-shaped. Tetris your loadout to fit the most critical gear.
🎒
Bag Size = Capacity
Bigger bags carry more but are harder to find and heavier. A small pouch might be all you have early on.
⚖️
Weight Has Consequences
Overloading your inventory slows movement and drains stamina faster. A heavy loadout is a death sentence when being chased.
🔄
Rotate & Reorganize
Items can be rotated to fit tighter. Mid-raid reorganization costs time — time that kills you.
Live Inventory Preview
Assault Rifle (2×5)
Medkit (2×2)
Ammo Box (1×3)
Grenade (1×1)
Bandages (1×2)
Small Pouch
4×3 slots
Pistol, meds, ammo
Backpack
10×8 slots
Full loadout capacity
Tactical Rig
6×4 slots
Quick-access combat items
Satchel
6×6 slots
Mid-tier scavenging runs
Cargo Pack
12×10 slots
Heavy loot extraction
Pockets
2×2 slots
Always available, always tiny
💡

Pro tip: Don't go into an extraction zone full. Leave room for what you find. Greed is how you lose everything — experienced Newborns always leave 30% of their bag empty before a run.

BUILT ON THE
SHOULDERS OF GIANTS

Rise of The Newborns draws inspiration from the finest titles in its genre — then pushes further. We studied what made each of them unforgettable, and built our own vision on top of that foundation.

Escape from Tarkov
Extraction · Risk/Reward · Loot Tension

The gold standard of high-stakes extraction. We took the soul-crushing tension of losing your loadout, the adrenaline of a successful extract, and built our own system around those feelings.

Arena Breakout: Infinite
Accessible Extraction · Economy · Gear Value

Proof that extraction can be approachable without losing depth. Inspired our decision to make extraction optional — so players can experience the rush without being forced into it.

Conan Exiles
Base Building · Survival · Open World Freedom

The benchmark for survival-meets-civilization building. Our hideout progression and open world sandbox were deeply shaped by the freedom Conan gave players to build their own story.

The Forest
Atmosphere · Horror · Narrative Discovery

A masterclass in environmental storytelling and dread. The feeling that something is always watching — that the world has secrets — directly shaped how Silentum and the VAS zones feel.

SHAPED BY
YOUR FEEDBACK.

Rise of The Newborns will never stop evolving. Early Access is just the beginning. Every update, every new system, every balance change will be directly influenced by our community — the players living in this world every day.

We actively listen. We read every report, every suggestion, every piece of feedback on Discord and Steam. This is your game too.

Join Discord Steam Forums
EARLY ACCESS ROADMAP
LAUNCH — Apr 10, 2026
Core survival, base building, extraction, 6 factions, Silentum region, co-op
UPDATE 1 — Community Driven
Advanced VAS infection system, new region expansion, flying vehicles
UPDATE 2 — Community Driven
New faction content, expanded economy, player-requested mechanics
FULL RELEASE — TBD
Complete story, all regions, polished systems. Shaped entirely by Early Access feedback.
⬤ COMMUNITY PROMISE

Every major update topic is voted on by the community. Your voice determines what gets built next.

⬤ EARLY ACCESS LAUNCHING

APRIL 10
2026

The age of the Newborns begins

Wishlist on Steam Join Community
Hideout

BUILD YOUR
STRONGHOLD

01 Shelter 2 people
02 Simple Cabin 4 people
03 Stone House 6 people
04 Advanced Home 8 people
05 Armored Fortress 12 people
06 High-Tech Base 15 people
07 Mega Structure 20+ people
Upgrade Your Hideout
Collect materials. Build. Survive longer.

Your hideout is your lifeline. Start with bare wood and stone and gradually upgrade it into a fortified command center. Each tier unlocks new crafting stations, storage, defenses, and beds for your allies. Neglect it and you die. Invest in it and you dominate.

REQUIRED MATERIALS — TIER 1
Wood ×2 Stone ×4 Basic Carpentry Skill
  • Basic weather and cold protection
  • Small storage compartment
  • Sleeping area for 1–2 Newborns
  • Foundation for future upgrades
▸ Tier 7 unlocks: hydroponics, water purification, auto-turrets, drone bay & research lab

TRADE.
BARTER. PROFIT.

🤝
NPC Traders

Find wandering merchants and settlement traders across the map. Exchange scavenged goods, weapons, and materials for things you can't craft yourself.

⚖️
Barter System

No universal currency. Value is determined by scarcity and demand. A medkit is worth more in a plague zone than in a safe haven. Every deal is negotiation.

🏘️
Faction Markets

Each faction has its own supply chain and preferred goods. Build reputation with a faction to unlock exclusive items, blueprints, and bulk trade access.

📦
Player Trading

Trade directly with other Newborns in co-op. Specialize your hideout, produce surplus, and become the supplier your squad depends on to survive.

Most Valuable
Medicine
VAS treatments, antibiotics, surgery kits
High Demand
Ammo & Fuel
Rare in the wasteland, always needed
Tradeable
Food & Water
Basic survival goods with stable value
Black Market
AXIOM Tech
Extracted gear — illegal, but priceless
Health System

EVERY WOUND
HAS A PRICE.

HEAD
TORSO
L. ARM
R. ARM
HAND
HAND
L. LEG
R. LEG
FOOT
FOOT
HEALTHY
DAMAGED
UNTREATED

Forget a single health bar. In Rise of The Newborns, every body part has its own health state. A shot to the leg slows your movement. A hit to your arm weakens your aim. A damaged torso causes bleeding. Ignore injuries and they get worse. Treat them — or die slowly.

🧠 Head
Blurred vision, hallucinations, unconsciousness. Critical damage = instant death.
→ Bandage + Painkillers
🫁 Torso
Internal bleeding, reduced stamina, organ failure over time if untreated.
→ Surgery Kit Required
💪 Arm
Reduced weapon accuracy, slower reload, inability to carry heavy items.
→ Splint + Bandage
🦵 Leg
Slower movement, no sprinting, stumbling during combat. Fracture = crawling.
→ Splint + Rest
✋ Hand
Cannot craft, reduced grip. Severe damage = unable to fire weapons.
→ Bandage + Brace
🦶 Foot
Limping, noise while walking, reduced stealth. Ignored = infection risk.
→ Bandage + Antibiotic
⚠ VAS INFECTION RISK

Open wounds in infected zones can contract VAS. Always carry rapid test kits. Treat wounds immediately in contaminated areas or risk spreading the infection to your allies.

MAKE IT.
OR GO WITHOUT.

🔫
Weapons

From scrap-built clubs to precision rifles and energy weapons. Upgrade with attachments, repair degraded gear, and modify for your playstyle.

Improvised Club Pipe Shotgun Crossbow Assault Rifle Energy Pistol
🛡️
Armor & Gear

Layer clothing for protection and insulation. Craft full armor sets for specific threats — radiation suits for the Red Zone, stealth gear for infiltration.

Leather Vest Steel Plate Hazmat Suit Tactical Rig Exo-Frame
💊
Medicine

Craft bandages, antibiotics, surgery kits, and VAS inhibitors. The rarest medicines require lab equipment and materials only found in extraction zones.

Bandage Antibiotic Surgery Kit VAS Inhibitor Stim
⚙️
Tools & Tech

Build traps, generators, hacking devices, and drones. High-tier tech requires your hideout to be upgraded and specific workbench stations unlocked.

Bear Trap Generator Hack Device Scout Drone Auto-Turret
🔫 Pipe Shotgun
Metal Pipe ×2 Scrap ×4 Tape ×1 Springs ×2
🔧 Workbench
💊 Surgery Kit
Bandage ×3 Antiseptic ×2 Needle ×1 Sedative ×1
🏥 Medical Station
🛡️ Steel Plate
Steel ×6 Leather ×3 Rivets ×8
⚒️ Forge
🤖 Scout Drone
Electronics ×4 Carbon Fiber ×2 Battery ×2 Motor ×2
💻 Tech Station (Tier 5+)

YOUR RULES.
YOUR RISK.

Extraction is entirely your choice. You can spend your entire playthrough in pure survival mode — building, crafting, exploring, and fighting at your own pace with no time limits, no lockdowns, no pressure. The open world is yours to conquer on your terms.

But if you want to push further — if you want the rarest materials, the most powerful gear, and the deepest lore — extraction runs are waiting. Drop into a high-risk zone, scavenge what you can, and fight your way out before the zone seals or enemies close in.

The reward is real. Exclusive crafting materials, high-tier weapons, and intel that can't be found anywhere else. The risk is equally real. Die in the field and you lose everything you were carrying. It's a gamble — and that's exactly what makes it worth it.

  • Death means losing all unextracted loot
  • Zones have a dynamic lockdown timer
  • AXIOM patrols increase the longer you stay
  • VAS-infected Aegisborn are drawn to noise
  • Extraction points are limited and contested
  • Other Newborns may not be friendly
PLAYSTYLE A
Pure Survival
No pressure. No limits. Your world.
  • Unlimited open world exploration
  • Build your base at your own pace
  • No lockdown timers or forced pressure
  • Hunt, craft, trade, and survive freely
  • Full story & faction progression
PLAYSTYLE B
Extraction Mode
High risk. High reward. Unforgettable.
  • Access to exclusive rare materials
  • Highest-tier weapons & gear only here
  • AXIOM intel & hidden lore unlocks
  • Die = lose everything you carried in
  • Zone lockdown timer is unforgiving
🗺️
STEP 01
Choose Zone
Select your target area. Higher risk zones yield rarer loot.
🪂
STEP 02
Drop In
Deploy solo or with your squad. The clock starts immediately.
🎒
STEP 03
Scavenge
Loot supplies, intel, weapons and rare materials before the zone seals.
⚔️
STEP 04
Survive
Fight through mutants, AXIOM forces, and rival Newborns.
🚁
STEP 05
Extract
Reach the extraction point and get out. Don't look back.
Zone Alpha
Silentum City

The abandoned capital. Once humanity's greatest achievement, now overrun by Aegisborn and scavengers. High loot density in the financial district — but the maglev system still runs, and things use it.

Urban Aegisborn Scavengers
RISK
Zone Beta
The Contagion Labs

AXIOM's secret research facilities. Locked behind biometric security, filled with experimental subjects and elite operatives. The intel and tech inside could change everything.

AXIOM Robots High-Tech Loot
RISK
Zone Gamma
The Red Zone

Ground zero of the VAS outbreak. Fully quarantined. The most mutated Aegisborn live here. Even AXIOM doesn't patrol this deep. But the rare materials inside are found nowhere else.

Toxic Mutants Rare Resources
RISK

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